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Ultimate mode is a feature introduced in the Evolved Update for Geometry Wars 3: Dimensions.

Very much like Adventure and Hardcore Mode, this mode is played across many different three-dimensional maps, featuring an even higher amount of power-ups and bizarre maps.

There are a total amount of 40 levels in Ultimate mode, along with this host of maps it also features 2 brand new game modes, exclusive to this mode and Hardcore mode.

Features Edit

Like Adventure Mode, this mode features a large host of fully 3D levels, these levels come in many different shapes and sizes and often changes the gameplay dramatically. All of the original Drones, Supers and Super States appear, along with a few new ones introduced in the Evolved Update.

There are also two new game modes exclusive to this mode, Scorpion and Stock.

There are four new bosses, each unique in their own way, the Boss itself must be killed in order to win the level, the final score does not count whatsoever if this condition is not met.

There are a total of 40 levels and 120 stars to collect. All levels form a straight path on the map so no levels can be skipped, therefore the player must earn at least one star in any level in order to proceed, these levels are all listed in order below.

Levels Edit

Each level has its own rules and loadouts, to learn more about a specific level, simply read its respective page.

Levels 1-10 "Nephrite"
Level Game mode Star goals(points) Level Loadout Special notes
1. Precision Deadline

1 ☆: 2,500,000
2 : 5,000,000
3 : 8,000,000

∞ Lives
1 Super
1 Bomb

Timer: 2:00
2. Deathstalker Scorpion

1 ☆: 100,000
2 : 500,000
3 : 2,000,000

1 Life
0 Supers
0 Bombs

3. Futurism Rainbow

1 ☆: 1,000,000
2 : 1,500,000
3 : 2,000,000

1 Life
1 Super
1 Bomb

Color Grid: 500
4. Minute Rush Deadline

1 ☆: 250,000
2 : 700,000
3 : 1,200,000

∞ Lives
1 Super
0 Bombs

Timer: 1:00
5. Syndrome Stock

1 ☆: 250,000
2 : 750,000
3 : 1,500,000

∞ Lives
0 Supers
1 Bomb

6. Moon King King

1 ☆: 100,000
2 : 300,000
3 : 1,000,000

1 Life
1 Super
0 Bombs

7. Tic Tac Toe Deadline

1 ☆: 2,500,000
2 : 5,000,000
3 : 7,500,000

∞ Lives
1 Super
1 Bomb

Timer: 2:00
8. Titan Twist Titan

1 ☆: 1,500,000
2 : 5,000,000
3 : 10,000,000

1 Life
1 Super
1 Bomb

9. Gate Maze Pacifism

1 ☆: 1,000,000
2 : 1,500,000
3 : 2,500,000

∞ Lives
0 Supers
0 Bombs

Timer: 1:30
10. Nephrite Boss

1 ☆: 1,000,000
2 : 15,000,000
3 : 30,500,000

1 Life
1 Super
1 Bomb

Levels 11-20 "Aventurine"
Level Game mode Star goals(points) Level Loadout Special notes
11. Horizon Deadline

1 ☆: 5,000,000
2 : 6,000,000
3 : 7,500,000

∞ Lives
1 Super
1 Bomb

Timer: 1:30
12. Evo Cube Evolved

1 ☆: 10,000,000
2 : 20,000,000
3 : 50,000,000

3 Lives
3 Supers
3 Bombs

13. Bullet Squeeze Claustrophobia

1 ☆: 500,000
2 : 1,000,000
3 : 2,000,000

1 Life
1 Super
1 Bomb

14. Open and Close Evolved

1 ☆: 500,000
2 : 1,000,000
3 : 5,000,000

1 Life
1 Super
1 Bomb

15. Bullet Chase Stock

1 ☆: 500,000
2 : 1,000,000
3 : 2,000,000

1 Life
0 Supers
1 Bomb

16. Cobraphobia Titan

1 ☆: 100,000
2 : 500,000
3 : 1,000,000

1 Life
1 Super
1 Bomb

17. Matador Pacifism

1 ☆: 100,000
2 : 1,000,000
3 : 3,000,000

1 Life
0 Supers
0 Bombs

18. Escape Evolved

1 ☆: 150,000
2 : 400,000
3 : 1,000,000

1 Life
1 Super
1 Bomb

19. Locked On Evolved

1 ☆: 3,000,000
2 : 5,000,000
3 : 10,000,000

1 Life
1 Super
1 Bomb

20. Aventurine Boss

1 ☆: 1,000,000
2 : 2,000,000
3 : 3,000,000

1 Life
1 Super
1 Bomb

Levels 21-30 "Purpurite"
Level Game mode Star goals(points) Level Loadout Special notes
21. Sausage Limit Sniper

1 ☆: 250,000
2 : 600,000
3 : 1,300,000

1 Life
1 Super
0 Bombs

Ammo: 1000
22. Waltzer Evolved

1 ☆: 250,000
2 : 2,000,000
3 : 5,000,000

1 Life
1 Super
1 Bomb

23. Redclaw Scorpion

1 ☆: 100,000
2 : 500,000
3 : 1,000,000

1 Life
0 Supers
0 Bombs

24. Love Duck Evolved

1 ☆: 3,000,000
2 : 15,000,000
3 : 30,000,000

3 Lives
2 Supers
2 Bombs

25. Pacifism City Pacifism

1 ☆: 250,000
2 : 1,000,000
3 : 3,000,000

1 Life
0 Supers
0 Bombs

26. Fenced In Checkpoint

1 ☆: 1,000,000
2 : 2,000,000
3 : 3,000,000

∞ Lives
3 Supers
1 Bomb

27. Chaos City Deadline

1 ☆: 500,000
2 : 1,250,000
3 : 3,000,000

∞ Lives
1 Super
1 Bomb

Timer: 2:00
28. Sweep Revenge Deadline

1 ☆: 750,000
2 : 1,500,000
3 : 3,000,000

∞ Lives
1 Super
1 Bomb

Timer: 2:00
29. Dying Time Checkpoint

1 ☆: 250,000
2 : 500,000
3 : 1,000,000

∞ Lives
1 Super
1 Bomb

30. Purpurite Boss

1 ☆: 1,000,000
2 : 2,000,000
3 : 3,000,000

1 Life
1 Super
1 Bomb

Levels 21-30 "Purpurite"
Level Game mode Star goals(points) Level Loadout Special notes
31. Androctonus Scorpion

1 ☆: 250,000
2 : 750,000
3 : 2,000,000

1 Life
0 Supers
0 Bombs

32. Ring of Death Deadline

1 ☆: 1,500,000
2 : 3,000,000
3 : 5,000,000

∞ Lives
2 Supers
1 Bomb

Timer: 2:30
33. Nutshell Stock

1 ☆: 500,000
2 : 1,000,000
3 : 2,000,000

∞ Lives
0 Supers
1 Bomb

34. The Boundary Deadline

1 ☆: 10,000,000
2 : 20,000,000
3 : 40,000,000

∞ Lives
3 Supers
3 Bombs

Timer: 5:00
35. Time Up Checkpoint

1 ☆: 500,000
2 : 1,500,000
3 : 3,000,000

∞ Lives
3 Supers
1 Bomb

36. Bullet Hell Evolved

1 ☆: 150,000
2 : 500,000
3 : 1,000,000

1 Life
1 Super
1 Bomb

37. Squeeze Machine Claustrophobia

1 ☆: 250,000
2 : 2,000,000
3 : 5,000,000

1 Life
1 Super
1 Bomb

38. Mutated Evolved

1 ☆: 500,000
2 : 2,500,000
3 : 5,000,000

1 Life
1 Super
1 Bomb

39. Evo Sphere Evolved

1 ☆: 1,000,000
2 : 20,000,000
3 : 50,000,000

3 Lives
3 Supers
3 Bombs

40. Eudialyte Boss

1 ☆: 1,000,000
2 : 3,000,000
3 : 5,000,000

1 Life
1 Super
1 Bomb

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